A brief history of Reiver Games.
Reiver Games
Reiver Games was started by Jackson Pope in July 2006, to publish his first board game: Border Reivers. He made 100 copies in his spare time around a full-time job as an IT Project Manager, each entirely by hand (each copy took 3 hours to assemble). The print run sold out in eleven months and during this time he was approached by Yehuda Berlinger, who was looking for a publisher for his card game: The Menorah Game. Jackson really liked the game, but felt the theme wasn't that saleable, so he released a hand-made print run of 300 copies at the UK Games Expo in Birmingham, UK in 2007, rethemed as It's Alive! - a game about building Frankenstein's monster from assorted body parts.
Based on the success of these two small runs (It's Alive! had also sold out in under a year), Jackson quit his job to run Reiver Games as a full-time concern.
In 2008, Reiver Games released their first two professionally manufactured games, a re-print of It's Alive! and Carpe Astra, by Ted Cheatham and Jackson. With professional manufacturing, the games were cheap enough for Jackson to sell to shops via distributors, with Reiver's games reaching widespread distribution in Europe and the US in late 2008/early 2009.
2009 has seen the company go from strength to strength, picking up more new distributors and releasing a third game: Sumeria.
Small Boxes, Big Games
Unlike most of their competitors, Reiver Games have made a concious decision to make their games fit into as small a box as possible. This means the games take up less space in your home, and as an added bonus they are lighter and cheaper to transport, reducing the burden on the environment and the cost to you.
All Reiver Games board games are manufactured in the EU, meeting strict manufacturing and working practices criteria, ensuring the game you receive is free from dangerous chemicals.
